دانلود آموزش تصویری جلوه ویژه گرافیک انیمیشن

illustrator آموزش ایلوستریتور آموزش افترافکت After Effects ادوبی فتوشاپ Photoshop پریمیر پرو Premiere Pro راینو Rhino

دانلود آموزش تصویری جلوه ویژه گرافیک انیمیشن

illustrator آموزش ایلوستریتور آموزش افترافکت After Effects ادوبی فتوشاپ Photoshop پریمیر پرو Premiere Pro راینو Rhino

دانلود آموزش تصویری جلوه ویژه گرافیک انیمیشن

دانلود آموزش تصویری جلوه ویژه گرافکی انیمیشن : ساخت وکتور با ایلوستریتور illustrator و جلوه های ویژه سینمایی ادوبی افترافکت adoby After Effects دانلود رایگان فیلم های آموزشی معماری سه بعدی گرافیک و انیمیشن

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دانلود آموزش ایلوستریتور

 

 

 

در این فیلم، نگاهی خواهیم دیددر رمپ طیف،

که این مرد اینجاست این در پایین پنل رنگ قرار دارد.

 و آنچه شما اجازه می دهید انجام دهید

 به سرعت رنگ را برداشته است.

 بنابراین، به عنوان مثال، اگر شما می خواهید یک سایه آبی،

 شما فقط می توانید مکان نما خود را پایین بیاورید

 به Ramp Spectrum

 و سپس روی سایه ای از آبی کلیک کنید، مثل این است.

 و این فقط پیش می رود و این ارزش ها را بلند می کند

 و پس از آن شما می توانید هر گونه تغییر را ایجاد کنید

که دوست داری حالا شما نمی توانید انتخاب کنید

وقتی که رمپ این کوچک است.

 و بنابراین اگر فکر می کنید خیلی از آن استفاده می کنید،

شما ممکن است بخواهید روی پایین بکشید

 از پنل رنگ به طوری که

 به منظور افزایش اندازه این رمپ.

و به این ترتیب، به عنوان کلیک و کشیدن در داخل رمپ،

 شما خواهید دید تغییرات بسیار دقیق

 در مورد من، مقادیر رنگ و اشباع.

 در حال حاضر، توجه داشته باشید اگر مکان نما خود را بر روی این منطقه قرار دهید،

 آن را می خواند HSB طیف،

00:00:51  assuming that you're seeing the HSB sliders.

00:00:53  If you click on the fly-out menu icon

00:00:55  and switch to RGB,

00:00:57  you're not gonna see any difference whatsoever

00:00:59  in the colors,

00:01:00  but when you hover your cursor

00:01:01  you'll see the Tool Tip RGB Spectrum.

00:01:04  And so if you wanna switch to the CMYK Spectrum

00:01:06  just go ahead and choose CMYK instead.

00:01:09  At which point you will see a big difference,

00:01:11  because the CMYK spectrum

00:01:13  is so much more muted.

00:01:15  Now, the thing is, if you wanted to map out

00:01:17  all of the colors that are available to you

00:01:20  here inside Illustrator,

00:01:21  then you would have to create

00:01:22  some kind of 3D map.

00:01:25  Because consider, for example,

00:01:27  if we're working with HSB,

00:01:28  I can go ahead and show all the colors around a wheel,

00:01:31  and just to jog your memory,

00:01:33  I'm going to go ahead and switch back

00:01:35  to artboard 2 inside of this document right here.

00:01:38  So we can show all the colors

00:01:39  wrapping around the circle,

00:01:41  and we can show the reduced saturation values

00:01:43  toward the center.

00:01:44  But if I wanted to show the different

00:01:46  brightness variations,

00:01:48  then I would have to turn this circle

00:01:49  essentially into a cylinder,

00:01:51  where black was at the bottom

00:01:53  and white was at the top.

00:01:55  And so when we're looking at this

00:01:56  2D representation right here,

00:01:58  there's just no way that Illustrator

00:02:00  can show us all the colors.

00:02:02  So here's what it does.

00:02:03  Regardless of whether you're looking at

00:02:05  the RGB, the HSB or CMYK spectrum,

00:02:09  you're seeing the hue values mapped horizontally

00:02:12  across this ramp,

00:02:14  starting with red over here on the left

00:02:16  and then we have orange, yellow, green,

00:02:18  cyan, blue, and so on.

00:02:21  Meanwhile, at the bottom of the spectrum,

00:02:23  the saturation value is 100%,

00:02:25  and the brightness value is zero.

00:02:27  Then we go up to the middle of the chart,

00:02:30  at which point the saturation is still 100%,

00:02:33  and now the brightness value has risen to 100% as well.

00:02:36  So in other words, the colors are remaining

00:02:38  highly saturated down here at the bottom of the chart,

00:02:41  but they're becoming increasingly brighter

00:02:43  toward the middle.

00:02:45  Then, once we cross the middle,

00:02:46  the brightness stays 100% all the way to the top

00:02:50  and the saturation value eventually

00:02:51  drops down to 0%.

00:02:53  So let's say we want to lift a shade of brown.

00:02:56  I would go ahead and click down here

00:02:58  in the dark oranges.

00:02:59  So orange and brown share a common hue value.

00:03:02  And so notice, if I click down here at this location,

00:03:05  and you can click and hold

00:03:07  in order to see the values update on the fly,

00:03:09  I just wanna make sure you're aware of that.

00:03:11  But at some point I'm going to reach

00:03:13  a hue value of 30°, let's say.

00:03:15  The saturation value will be 100%,

00:03:18  and the brightness value

00:03:19  I could get it if I tried hard enough

00:03:21  to come in at around 50%.

00:03:23  But let's say I don't want a highly-saturated brown.

00:03:25  Instead, I wanna reduce that saturation value

00:03:29  in order to achieve more of a kind of muddy brown.

00:03:32  This color right here

00:03:33  that has a reduced saturation value

00:03:35  and a reduced brightness value

00:03:37  is not found anywhere inside of this spectrum.

00:03:41  And so what's missing are all the colors

00:03:44  that have both saturation and brightness values

00:03:47  of 90% or less,

00:03:49  which accounts for theoretically 98%

00:03:52  of the colors you can define in Illustrator.

00:03:56  So, for example, let's say we want a pastel blue.

00:03:58  Well, if I click up here in this bright area,

00:04:01  you can see that the saturation value has

00:04:03  dropped down a little bit,

00:04:04  but the brightness value is 100%

00:04:06  and it's gonna remain 100%

00:04:08  as soon as we cross that threshold right there,

00:04:10  it's gonna remain at 100% all the way up

00:04:13  as you're seeing right there.

00:04:15  So if I want a shade of blue

00:04:16  that's a little bit dark

00:04:18  and it's a little bit desaturated as well,

00:04:21  then I'm going to have to adjust those values manually

00:04:25  using the saturation and brightness slider bars.

00:04:28  So in other words, this Spectrum Ramp

00:04:30  is a really great way to lift a base color,

00:04:33  but I don't want you to think that you're gonna have access

00:04:35  to every color you can create inside Illustrator

00:04:37  because, in fact, what we see here

00:04:39  are only about 2% of the colors.

00:04:41  If you want to get to the other 98%,

00:04:44  then you're gonna have to

00:04:45  manually modify the slider bars

00:04:47  whether you're working with the HSB,

00:04:48  RGB, or CMYK color model.

00:04:52  And those are both the strengths

00:04:53  and the weaknesses of the Spectrum Ramp

00:04:56  located here at the bottom of the Color Panel.

 
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